This page will guide you through the procedure of installing the Super Stacker and 8 Megabitz cartridge mods for the SNES. These modules are quite popular as they allow you to translate/convert Super Famicom games without irreparably damaging original cartridges. You can purchase either of these kits from my store.
Follow the directions below and have a great time!
These instructions do NOT provide information or instruction that is beyond the scope of the installation procedure. Information concerning ROMs or ROM data manipulation will NOT be covered. It is assumed that the installer is acquainted with programming flash memories and soldering TSSOP48 packages.
The following instructions will only cover the physical installation of Super Stacker and 8 Megabitz. It is assumed that the installer is competent in procedures involving; SNES ROM programming, file manipulation, patching, etc.
We must decouple the original MaskROM(s) from the bus by isolating the /OE signal of the MaskROM(s) and invoke a high logic state to the /OE pin(s).
“Okay, what the hell does that mean?”
It means that we can install our modules onto the cartridge PCB without removing the existing MaskROM(s). When we disconnect the /OE (output enable) pin(s) and tie those signals “high” (which is +5V), we are putting the existing MaskROM(s) into a high impedance state. Effectively, this decouples the MaskROM(s) from the SNES's bus yielding them invisible to the hardware without removing/desoldering anything from the cartridge PCB.
This procedure is the same for all 32 pin and 36 pin MaskROMS. Pin 31 (/OE) will always be lifted and tied to pin 32 (VCC).
Remember, the MaskROM pins are mirrored because we are working with the backside of the PCB!
Pay close attention to the white half-circle location on the module as this indicates pin 1.
This is the final step of the 8 Megabitz module installation. To install the Super Stacker, continue reading.
The Super Stacker is a 16 megabit module that's capable of scaling up to a capacity of 32 megabits via “stacking” two Super Stacker modules on top of one another. There are 3 different jumpers that must be set based on the method and/or application.
If the Super Stacker is being installed onto a PCB that has either one 34 pin MaskROM or two or more 34 pin MaskRom(s), here are the jumper settings:
When installing the Super Stacker onto a cartridge PCB that has a single 36 pin MaskRom, “stacker” mode can be utilized. Stacker mode allows you to stack Super Stacker modules on top of each other, giving you 32 Megabits of capacity. We'll now cover the jumper settings and special installation instructions to utilize this mode.
The PCB has been updated.
“OE” and “LINK” are now castellated edges that can be solder-bridged between ROM1 and ROM2.
Carefully look over ROM1 before installing ROM2 as you'll no longer have access!
Stack ROM2 over ROM1 and solder the modules. Solder bridge “OE” and “LINK” between both Super Stacker PCBS.
Set the jumpers for the “stacked” ROM2 accordingly.
Check over your soldering and ensure that there are no bridges on your modules or memory chips. Clean the PCB of any residual flux and test your cartridge before reassembling.
This is a great time to replace the CR-2032 battery in your cart!
The information on this website is provided as is without any guarantees or warranty. In association with the product, Voultar LLC makes no warranties of any kind, either expressed or implied, including but not limited to warranties of merchantability, operational failure and/or damage as a result of end-user installation. Use of this documentation by a user is at the user’s risk.